The ProcessHttpRequest function serves as the single entry point for the vast majority of calls from Unreal to the Native AOT DLL. This includes the routing logic necessary to execute the correct code based on the route and verb included in the HTTP request. This is essentially replacing the routing that would normally be handled by a .NET controller.
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透過移植已故捐贈者子宮而出生的嬰兒,與捐贈者之間並不存在任何基因關係。
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The API recognizes that synchronous data sources are both necessary and common. The application should not be forced to always accept the performance cost of asynchronous scheduling simply because that's the only option provided. At the same time, mixing sync and async processing can be dangerous. Synchronous paths should always be an option and should always be explicit.